Jaylon Sifuentes

Programmer

Miskatonic

October 2024 / Team of 6 : Systems Programmer / 6 weeks
Miskatonic is a map management game where you play as an evil being from the cosmos.

Notable Contributions
  • Turns
    • Turn-based system to control game progression
  • Skills
    • Varied abilities used to manipulate the map and steer enemy AI behavior
  • Fear
    • Win condition achieved by interacting with enemy AI and map

Planetarium Marble

February 2025 / Team of 5 : Programmer / 4 Weeks
Planetarium Marble is a multiplayer party game created for encouraging an audience to interact with the planetarium in a new way. With a scan of a QR code, players use their mobile devices gyroscope to control their marble in an infected game mode.

Notable Contributions
  • Multiplayer Connection
    • Realtime data transfer between browser, local/online servers, and Unity
    • Up to 10+ player count
  • Gyroscope Controls

Voxel Octree

March 2025 / Solo Dev / 4 weeks

Notable Features
  • Optimized rendering via GPU instancing
  • Real-time destruction up to 2M+ voxels per chunk
  • Physics simulated variation
  • Voxelized 3D models

Happy! The Hippo

2024 / Grumbismal Games : SWD / Current
3D Platformer collectathon where you uncover the ominous story behind this lost PS2 game's cancellation. Hidden in-game and within game files, scattered evidence reveals why this project never released.

Notable Contributions
  • File Explorer
    • Retro-inspired file explorer used to discover story fragments hidden in game files
    • Option for exporting files into the game that unlock new content